Warpath Conflict Classifications
Conflict Classifications
Nuclear/PowerCreep Modifier
Any classification is automatically upgraded to the next level (including from 5 to 6) when a nuclear device is about to go off or a PowerCreep is present.
Room Classification
* Neutral - No Owners or Reservers * Undefended - Room has no towers. * Developing - Is less than RCL6, or does not have at least two towers or storage. * Established - At least RCL6 with at least two towers and storage (or terminal). * Fortified - At least RCL8 with at least five towers and storage (or terminal).
Class 5
* High Level Room (Fortified) * Multiple Attacking Players and/or 10+ Attacker Creeps * Boosted Creeps and/or Massive Amount of Healers
Class 4
* High Level Room (>= Established) * Boosted Creeps and/or Massive Amount of Healers
Class 3
* High Level (>= Established) Room * Small Squad (Minimal Healers and no Boosts) OR * Low Level (Developing) Room * Boosted Creeps and/or Massive Amount of Healers OR * Reserved Room * Boosted Creeps and/or Massive Amount of Healers * Multiple Attacking Players
Class 2
* Reserved Room * Boosted Creeps and/or Massive Amount of Healers OR * Low Level (Undefended) * Small Squad (Minimal Healers and no Boosts)
Class 1
* Reserved or Undefnded Room * Small Squad (Minimal Healers and no Boosts) OR * Neutral Room * Boosted Creeps and/or Massive Amount of Healers
Class 0
* Any PVP actions that do not meet above qualifications